Every turn each player scores points by placing a triangular tile anywhere on the grid to match one of three colours and shapes.
Players balance optimal scoring and tactical tile placement – what might seem a good scoring tile now could be bad later if it allows your opponent better scoring potential.
The game ends when the board is full and a winner is usually declared (a draw is possible if both players are evenly matched).
Triangulate features full controller support as well as on-demand colour changes with colour-blind palettes already present (plus some regular garish colour palettes).
A free demo of Triangulate is available and is limited to a small play area and human vs a rubbish AI. The full game includes a large board and decent AI.
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