ABOUT THE GAME
The Prometheus Secret Noohra uniquely combines a 2.5D physics
puzzle platformer with fast paced card combat used for the boss fights. Darkness contains no love and will punish and
suppress the player at each defeat, the more the player succumbs the more
challenging the game. To earn the title “light bearer” and defeat
darkness you will need great perseverance and a sharp mind, the first level
will surprisingly be your hardest challenge as darkness tries to subdue. When
you progress and push back against the darkness, your adventure grows more rewarding. This indie game pays homage to all
those who fight their darkness daily without giving up, no matter how draining this
can be. Noorah, Aramaic for the light of God, along with darkness, plays a
major role in the game – not only in the story but also dictates the mood and
design depending of the level of darkness a players soul reaches.
THE STORY
As shadow, the master of deception masquerades as a light, humankind remains
enslaved and wrestles against principalities, against powers, against the
rulers of the darkness of this age, against spiritual hosts of wickedness in
the heavenly places. There is an ancient prophecy that some continue to believe
in – and so, a glimpse of hope still remains. “The people who walked in
darkness Have seen a great light; Those who dwelt in the land of the shadow of
death, Upon them a light has shined.”
Following
the trail of this prophecy leads you to the Mayan temple of Herros, there on
the altar of skulls called Golgotha you discover the fire orb. The orb is
filled with fire and a powerful light known as Noohra, you must become the
light bearer a hero commissioned to bring light and truth back into the world.
Without a hero the souls of humanity move toward the coldness of certain death.
CONSUMED BY SHADOW
Darkness remains infinitely deceitful and stops at nothing on
its quest to destroy all that is good. The fire orb must remain filled with
Noohra in order for the player to remain righteous and make any progress.
Throughout the game, the player is intimidated and manipulated by darkness and
it is discouraging when it seems that darkness may yet again have an unfair
advantage, as each defeat will have multiple consequences. The tables are
turned, level 1 will be the hardest level to surpass, the game gets easier as
you persevere and progress.
- Path of Deeper Truths – A 7 level indicator that
highlights the condition of the player’s soul. Level 7 the soul being
righteous and full of light down to zero having no light and the soul
being classed as immoral. - Dark Traits – The darker the soul becomes
the more chance the player will have of gaining a random dark trait, which will buff
the bosses they challenge. - Health Points – The player will lose health.
- Light – The fire orb will lose Noohra
(light), which makes it challenging for the player to identify vital
symbols scattered around the world(s). These symbols are needed for a time
lock at the end of each world. - Experience Points – The player gains XP
leak and will lose XP every 10 seconds equal to the amount of Noorah lost. - Wealth – Lastly, a player will lose coins
from their purse.
PHYSICS PLATFORMER
The physics platform side of the
game delivers some unique elements by excluding classic jump and the control of
movement over the fire orb during gameplay. The player will instead rely on
placement, gravity and timing, coupled with a number of upgradable orb
abilities to subsequently maneuver through the stages.
The platform stages support the card boss
battles by enabling the player to collect tokens, scrolls, health and cards,
which are required in order for a player to remain competitive. There is replay
functionality built into stages and can be applied by players after they learn
and upgrade the fire orb’s abilities to achieve higher leader board scores.
Orb Abilities
- Noohra
(Light that drives back shadow) - Weight
(Affects the way the orb will react to objects) - Force
Push (A push calculated by weight and momentum) - Shockwave
(Pulsates objects away from the orb) - Shield (Timeously protects you from creatures and traps)
CARD BOSS BATTLES
Boss battles are played out through a fast-paced magic card system
with the focus on both speed and simplicity over other typical card games that
can have drawn out turns and complicated management of card decks. The player
starts out with a base deck and can then strengthen the deck by collecting a
card during each of the platform stages or by unlocking cards using tokens.
Being defeated during the platform stages would mean a greater chance of
gaining a dark trait and buffing the bosses. Once the player engages with
darkness during a battle, there is no turning back – the player cannot
disengage and leave the battle without first having to pay a penalty. Do not
turn your back on the dark.
A set of counters are used for each attack lane to help inflate
attack and defence figures – a defensive strategy from the opponent and spells
will however decrease or nullify this. A player could cast down a firestorm or
tornado to obliterate the enemy’s cards from the playing field and on the other
hand, the enemy could play a full health card, which could secure him a solid
victory.
Manna
strategy is important. If a manna card is not dealt, the player can opt to
sacrifice a battle card in the Pool of Bethesda to gain one manna. This
position could force the player to strategize and direct a trade-off between
either having sufficient manna or adequate battle cards to play.
Players can additionally earn spirit scrolls and strategically
string up to 4 scrolls together to enhance their fighting abilities during
battles. This works similarly to the dark traits for the enemy, where attack,
defence, manna and health are increased by applying various classes of scrolls.
TOKEN SYSTEM
A token management system replaces the typical game
inventory and allows the player to make decisions to gain as much game
advantage as possible. Tokens can be collected throughout the game and be used
to upgrade, trade, unlock and earn additional coins. By using these tokens,
additional hero characters can be unlocked from different time periods, each
scaling up to provide the player with an increase in base health.
FEATURES
- 2.5D Physics
Puzzle Platformer – Explore beautifully crafted ancient worlds from
different time periods. - Magic Card
System – Unique fast-paced magic card boss battles. - Cards
– More
than 100 different cards categorized into three varied classes. - Orb abilities –
A number of abilities each with multiple upgrade opportunities. - Path of Deeper
Truths (soul status, the darker you become the more difficult the game)- 7
– Righteous: Acting in an honest and morally exemplary way. (full light) - 6
– Egotistic: Opinionated, vain and boastful. - 5
– Self-centred: Concerned solely about one’s own interests and welfare. - 4
– Pessimistic: Tendency to expect only bad outcomes, gloomy, joyless and
unhopeful. - 3
– Odious: Deserving or causing hatred, hateful and detestable. - 2
– Belligerent: Warlike and given to waging war. - 1
– Destructive: Tending to destroy and causing destruction or much damage. - 0
– Immoral: Bad, wicked and depraved. (no light)
- 7
- Dark Traits
(Your weakness will empower bosses)- Hopeless
- Guilt
- Depressed
- Anxious
- Spirit
Scrolls – Empowers the player during boss fights with 20 scroll types
to collect, which are categorized into 3 varied classes. - Global leader
board and leader board per stage. - Achievements
– 25 achievements to unlock. - Spot tokens
during gameplay for time travel to different time periods. - Feast of
lighting and shadow – With each defeat, the world will grow increasingly
darker. - Token Management – 20 tokens to collect,
trade and unlock. - Unlockable hero
light bearers – 3 male and female sets. - Player
experience points and levelling system, level 1 being the hardest to
overcome. - Place of Shadow
– 20 very challenging set of unlockable card boss battles. - Unlockable
treasure caves for a chance to earn big coin rewards. - Wheels of
Fortune mini game to win coins. - Find various
hidden caverns to earn bigger rewards. - Awesome music
track composed by Ian Anderson.
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