Story
Dementophobia: Prologue drops you into one of the rooms of the facility and you must find a way out before insanity kicks in. Balance your sanity meter, battery life and the Overseer’s remarks, and escape the facility before the facility swallows you whole.
Keep in mind: The darkness hinders your sanity, your flashlight helps ease the tension. Be weary, some evens will hurt your sanity as well!
Controls
- WASD = Movement
- E = Interact/Skip Cutscenes
- C = Crouch
- F = Flashlight
- B = Reload Battery
- Space = Jump
- ESC = Pause Menu
About FCS
A French-Canadian Studios is a new indie game development situated in Quebec, Canada. Dementophobia, and the prologue, is the first game made by Jonathan Fournier. I’m a solo developer 3 months in developing games. Dementophobia: Prologue took me 3 months to develop the game from conception, learning Unity and Blender, coding, 3D modeling, level design and so on. Dementophobia: Prologue takes place before the full game Dementophobia which is in development, and will take the concept of the prologue and expand on it. Thank you for your support and if you’d like to help development, check out the social media links and ways to donate.
Social Media
Twitter, Instagram, Youtube, Website
Support
* MAC version of Dementophobia: Prologue is untested since I don’t have a MAC.
Ver. 1.0.0: Initial Release.
Ver. 1.0.1: Minor Script Adjustment (One of the puzzles had a bypass)
Ver 1.0.2: UI Adjustments (Battery UI was messed up for some)
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