Chimera Crusader: Defender of Dominicus is about as minimal as an RPG can get!
- Monochrome, Text-Based Graphics
- Turn Based Fighting
- Five Unique Enemies
- Attackable Body Parts
- Axes and Staffs
- A Secret Quest
- Defeat the Golem to unlock the Valley
- Some enemies are extremely difficult to defeat until you break a specific part of their body
- Elixir of Healing restores HP to 100%
- Rune of Charging restores MP to 100%
- Sleeping at your house restores MP & HP to 100%
- Save Often!
This is a remake of MansterSoft’s second game “Paladin’s Quest”. The original can still be downloaded on the MansterSoft website (you’ll need DOSBox to run it).
The original “Paladin’s Quest” was created 9 years ago when I was just learning to code. I personally hated RPG’s, and was always more a fan of Arcade Games and a lot of the popular flash games of the time (though I did end up developing a severe Runescape addiction). Paladin’s Quest was kind’ve a jab at how if you removed all of the story elements and adventure aspects of an RPG, it’s just a number grower. In fact, the game was completely impossible to beat.
Despite this, Paladin’s Quest received warm reviews from some close friends, so I added an overworld, balanced out the unfair stats, made it beatable, added some variation to fighting by adding the separate enemy body parts, and added a small amount of story. I like the look and feel of it, but at the end of the day, it’s still a grind-fest.
If you want to play more (better) ASCII games, follow @MansterSoft on Twitter.
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