About
Warenel is a retro styled side-scrolling game with heavy RPG mechanics, expect sword fights, magic casting, massive fearsome creatures and destructive magic all wrapped up into a plot that has you travelling across the lands. We plan for this to be a relaxed (yet challenging!) game with great dialogue and choices that can make a difference to the route you take.
Features
Here are some of the main features of Warenel to look forwards to:
- Uncompromising Action – fight your way though a variety of foes that don’t believe in taking it easy and challenge unique bosses designed to test your mettle!
- Multiple Classes – your starting class determines your attributes and your set of talents, choose wisely!
- Potent Spells – dozens of spells to aid you through your journey, will you learn them all?
- Clever Items – buy and trade items that will aid you or unlock secrets in Warenel.
- Your Path – travel Warenel making choices that decide the path you take to your goal, the potential rewards and undesired consequences. Expect branching narrative and multiple routes to traverse.
Team
Quinton Studios is a small team of enthusiastic and talented individuals consisting of:
- Conrad – Programmer combined with social and marketing
- Francisco – Graphics artist
- Nisa – Music Composer
- Thomas – Creative Writer
Notes
A few thing to point out regarding our game:
- Warenel is in early stage of development (Alpha), we’re still developing content and game mechanics.
- We are in the process of creating a Guide book on our website. The Guide Book will also reveal more about Warenel, such as game mechanics, spells/talents, locations, characters. This will also house a Dev Log so you can follow on our development progress.
- Graphics are not final and we plan to do an overhaul for final release, new art direction – going to look sweet when finished!
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